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- {
- "name": "godot",
- "description": "Godot Engine game development. Use for Godot projects, GDScript/C# coding, scene setup, node systems, 2D/3D development, physics, animation, UI, shaders, or any Godot-specific questions.",
- "base_url": "https://docs.godotengine.org/en/stable/",
- "start_urls": [
- "https://docs.godotengine.org/en/stable/getting_started/introduction/index.html",
- "https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/index.html",
- "https://docs.godotengine.org/en/stable/tutorials/2d/index.html",
- "https://docs.godotengine.org/en/stable/tutorials/3d/index.html",
- "https://docs.godotengine.org/en/stable/tutorials/physics/index.html",
- "https://docs.godotengine.org/en/stable/tutorials/animation/index.html",
- "https://docs.godotengine.org/en/stable/classes/index.html"
- ],
- "selectors": {
- "main_content": "div[role='main']",
- "title": "title",
- "code_blocks": "pre"
- },
- "url_patterns": {
- "include": [
- "/getting_started/",
- "/tutorials/",
- "/classes/"
- ],
- "exclude": [
- "/genindex.html",
- "/search.html",
- "/_static/",
- "/_sources/"
- ]
- },
- "categories": {
- "getting_started": ["introduction", "getting_started", "first", "your_first"],
- "scripting": ["scripting", "gdscript", "c#", "csharp"],
- "2d": ["/2d/", "sprite", "canvas", "tilemap"],
- "3d": ["/3d/", "spatial", "mesh", "3d_"],
- "physics": ["physics", "collision", "rigidbody", "characterbody"],
- "animation": ["animation", "tween", "animationplayer"],
- "ui": ["ui", "control", "gui", "theme"],
- "shaders": ["shader", "material", "visual_shader"],
- "audio": ["audio", "sound"],
- "networking": ["networking", "multiplayer", "rpc"],
- "export": ["export", "platform", "deploy"]
- },
- "rate_limit": 0.5,
- "max_pages": 500
- }
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